#ifndef	_FRONTIER_BG_H_
#define	_FRONTIER_BG_H_

#define	BF_ROOM_NCGR_BIN			(0)
#define	BF_ROOM_BATTLE_NSCR_BIN		(1)
#define	BF_ROOM_EXCHANGE_NSCR_BIN	(2)
#define	BF_ROOM_RAIL_NSCR_BIN		(3)
#define	BF_RENTAL_NCGR_BIN			(4)
#define	BF_RENTAL_NSCR_BIN			(5)
#define	BF_RENTAL2_NSCR_BIN			(6)
#define	BF_RENTAL_BACK_NSCR_BIN		(7)
#define	BF_RENTAL_RAIL_NSCR_BIN		(8)
#define	BF_RENTAL_MARU_NSCR_BIN		(9)
#define	BF_RENTAL_3POKE_NSCR_BIN	(10)
#define	BF_RENTAL_MULTI_NSCR_BIN	(11)
#define	BF_RENTAL_MULTI_2POKE_NSCR_BIN	(12)
#define	BF_RENTAL_WIFIMODE_NSCR_BIN	(13)
#define	BS_STAGE_NCGR_BIN			(14)
#define	BS_STAGE02_NCGR_BIN			(15)
#define	BS_STAGE_ROUKA_NCGR_BIN		(16)
#define	BS_STAGE_ROUKA_NSCR_BIN		(17)
#define	BS_STAGE_ALPHA_NSCR_BIN		(18)
#define	BS_STAGE_ALPHA_NCGR_BIN		(19)
#define	BS_STAGE_01_A_NSCR_BIN		(20)
#define	BS_STAGE_02_A_NSCR_BIN		(21)
#define	BS_STAGE_ALPHA_A_NSCR_BIN	(22)
#define	BS_SELECT_NCGR_BIN			(23)
#define	BS_SELECT_NSCR_BIN			(24)
#define	BC_OHMA_NCGR_BIN			(25)
#define	BC_OHMA_NSCR_BIN			(26)
#define	BC_ROUKA_NCGR_BIN			(27)
#define	BC_ROUKA_NSCR_BIN			(28)
#define	BC_ROOM_NCGR_BIN			(29)
#define	BC_ROOM_NSCR_BIN			(30)
#define	BC_ROOM01_NSCR_BIN			(31)
#define	BC_ROOM01_NCGR_BIN			(32)
#define	BC_ROOM_A_NSCR_BIN			(33)
#define	BC_TEMOCHI_NCGR_BIN			(34)
#define	BC_TEMOCHI01_NSCR_BIN		(35)
#define	BC_TEMOCHI02_NSCR_BIN		(36)
#define	BC_TEMOCHI_ITEM_NSCR_BIN	(37)
#define	BC_TEMOCHI_ITEM_M_NSCR_BIN	(38)
#define	BC_TEMOCHI_ITEM2_M_NSCR_BIN	(39)
#define	BC_TEMOCHI_ITEM_S_NCGR_BIN	(40)
#define	BC_TEMOCHI_ITEM_S_NSCR_BIN	(41)
#define	BC_TEMOCHI_STATUS_NSCR_BIN	(42)
#define	BC_TEMOCHI_WAZA_NSCR_BIN	(43)
#define	BC_TAISEN01_NSCR_BIN		(44)
#define	BC_TAISEN02_NSCR_BIN		(45)
#define	BC_TAISEN_STATUS_NSCR_BIN	(46)
#define	BC_TAISEN_WAZA_NSCR_BIN		(47)
#define	BC_TAISEN_NCGR_BIN			(48)
#define	BT_NCGR_BIN					(49)
#define	BT_MULBATTLE_NSCR_BIN		(50)
#define	BT_MULWAY_NSCR_BIN			(51)
#define	BT_MULWAY_A_NSCR_BIN		(52)
#define	BT_SBATTLE_NSCR_BIN			(53)
#define	BT_WAY_NSCR_BIN				(54)
#define	BT_WAY_A_NSCR_BIN			(55)
#define	BR_ROOM_NSCR_BIN			(56)
#define	BR_ROOM_MUL_NSCR_BIN		(57)
#define	BR_ROOM_NCGR_BIN			(58)
#define	BR_ROUKA_NSCR_BIN			(59)
#define	BR_ROUKA_NCGR_BIN			(60)
#define	BR_KEKKA01_HP_A_NSCR_BIN	(61)
#define	BR_KEKKA01_HP_B_NSCR_BIN	(62)
#define	BR_KEKKA02_DOKU_A_NSCR_BIN	(63)
#define	BR_KEKKA02_DOKU_B_NSCR_BIN	(64)
#define	BR_KEKKA03_MAHI_A_NSCR_BIN	(65)
#define	BR_KEKKA03_MAHI_B_NSCR_BIN	(66)
#define	BR_KEKKA04_YAKEDOI_A_NSCR_BIN	(67)
#define	BR_KEKKA04_YAKEDOI_B_NSCR_BIN	(68)
#define	BR_KEKKA05_NEMURI_A_NSCR_BIN	(69)
#define	BR_KEKKA05_NEMURI_B_NSCR_BIN	(70)
#define	BR_KEKKA06_KOORI_A_NSCR_BIN	(71)
#define	BR_KEKKA06_KOORI_B_NSCR_BIN	(72)
#define	BR_KEKKA07_KINOMI_A_NSCR_BIN	(73)
#define	BR_KEKKA07_KINOMI_B_NSCR_BIN	(74)
#define	BR_KEKKA08_DOUGU_A_NSCR_BIN	(75)
#define	BR_KEKKA08_DOUGU_B_NSCR_BIN	(76)
#define	BR_KEKKA09_LEVEL_A_NSCR_BIN	(77)
#define	BR_KEKKA09_LEVEL_B_NSCR_BIN	(78)
#define	BR_KEKKA10_HARE_NSCR_BIN	(79)
#define	BR_KEKKA11_AME_NSCR_BIN		(80)
#define	BR_KEKKA12_SUNA_NSCR_BIN	(81)
#define	BR_KEKKA13_ARARE_NSCR_BIN	(82)
#define	BR_KEKKA14_KIRI_NSCR_BIN	(83)
#define	BR_KEKKA15_TRICK_NSCR_BIN	(84)
#define	BR_KEKKA16_CHANGE_NSCR_BIN	(85)
#define	BR_KEKKA17_SPEEDUP_NSCR_BIN	(86)
#define	BR_KEKKA18_SPEEDDN_NSCR_BIN	(87)
#define	BR_KEKKA19_RANDOM_NSCR_BIN	(88)
#define	BR_KEKKA20_THROUGH_NSCR_BIN	(89)
#define	BR_KEKKA21_BP_NSCR_BIN		(90)
#define	BR_KEKKA22_SUKA_NSCR_BIN	(91)
#define	BR_KEKKA23_BP2_NSCR_BIN		(92)
#define	BR_KEKKA01_HP_NCGR_BIN		(93)
#define	BR_KEKKA02_DOKU_NCGR_BIN	(94)
#define	BR_KEKKA03_MAHI_NCGR_BIN	(95)
#define	BR_KEKKA04_YAKEDO_NCGR_BIN	(96)
#define	BR_KEKKA05_NEMURI_NCGR_BIN	(97)
#define	BR_KEKKA06_KOORI_NCGR_BIN	(98)
#define	BR_KEKKA07_KINOMI_NCGR_BIN	(99)
#define	BR_KEKKA08_DOUGU_NCGR_BIN	(100)
#define	BR_KEKKA09_LEVEL_NCGR_BIN	(101)
#define	BR_KEKKA10_HARE_NCGR_BIN	(102)
#define	BR_KEKKA11_AME_NCGR_BIN		(103)
#define	BR_KEKKA12_SUNA_NCGR_BIN	(104)
#define	BR_KEKKA13_ARARE_NCGR_BIN	(105)
#define	BR_KEKKA14_KIRI_NCGR_BIN	(106)
#define	BR_KEKKA15_TRICK_NCGR_BIN	(107)
#define	BR_KEKKA16_CHANGE_NCGR_BIN	(108)
#define	BR_KEKKA17_SPEEDUP_NCGR_BIN	(109)
#define	BR_KEKKA18_SPEEDDN_NCGR_BIN	(110)
#define	BR_KEKKA19_RANDOM_NCGR_BIN	(111)
#define	BR_KEKKA20_THROUGH_NCGR_BIN	(112)
#define	BR_KEKKA21_BP_NCGR_BIN		(113)
#define	BR_KEKKA22_SUKA_NCGR_BIN	(114)
#define	BR_KEKKA23_BP2_NCGR_BIN		(115)
#define	BR_PANEL_ALPHA_NSCR_BIN		(116)
#define	BR_PANEL_ALPHA_MUL_NSCR_BIN	(117)
#define	BR_PANEL_ALPHA2_NSCR_BIN	(118)
#define	BR_PANEL_ALPHA2_MUL_NSCR_BIN	(119)
#define	BR_PANEL_NSCR_BIN			(120)
#define	BR_PANEL2_NSCR_BIN			(121)
#define	BR_PANEL_MUL_NSCR_BIN		(122)
#define	BR_PANEL_MUL2_NSCR_BIN		(123)
#define	BR_PANEL_NCGR_BIN			(124)
#define	BR_BUTTON_BG_NSCR_BIN		(125)
#define	BR_BUTTON_BG_NCGR_BIN		(126)
#define	SEISEKI_NSCR_BIN			(127)
#define	SEISEKI_NCGR_BIN			(128)
#define	BATT_FRONTIER_NCGR_BIN		(129)
#define	BATT_FRONTIER_NSCR_BIN		(130)
#define	BF_CONNECT_NCGR_BIN			(131)
#define	BF_CONNECT_NSCR_BIN			(132)
#define	BS_SELECT_MSGWINDOW_NCGR_BIN	(133)
#define	BF_BUTTON_NCGR_BIN			(134)
#define	BF_BUTTON01_NSCR_BIN		(135)
#define	BF_BUTTON02_NSCR_BIN		(136)
#define	BF_BUTTON03_NSCR_BIN		(137)
#define	BF_BUTTON04_NSCR_BIN		(138)
#define	BF_SEISEKI_NSCR_BIN			(139)
#define	BF_SEISEKI_NCGR_BIN			(140)
#define	BF_U_NSCR_BIN				(141)
#define	BF_U_NCGR_BIN				(142)
#define	BF_STAGE_ARROW_NSCR_BIN		(143)
#define	BF_ICON_BACK_NSCR_BIN		(144)
#define	BF_MULTI_WIN_NSCR_BIN		(145)
#define	BF_MULTI_WIN_NCGR_BIN		(146)
#define	BC_TEMOCHI_ITEM_S2_NSCR_BIN	(147)
#define	BF_ROOM_NCLR				(148)
#define	BF_RENTAL_NCLR				(149)
#define	BS_STAGE_NCLR				(150)
#define	BS_STAGE_ROUKA_NCLR			(151)
#define	BS_STAGE_ALPHA_NCLR			(152)
#define	BS_SELECT_NCLR				(153)
#define	BC_OHMA_NCLR				(154)
#define	BC_ROUKA_NCLR				(155)
#define	BC_TEMOCHI_NCLR				(156)
#define	BC_TAISEN_NCLR				(157)
#define	BC_ROOM01_NCLR				(158)
#define	BC_ROOM_NCLR				(159)
#define	BT_NCLR						(160)
#define	BR_ROOM_NCLR				(161)
#define	BR_ROUKA_NCLR				(162)
#define	BR_ROOM_KEKKA01_HP_NCLR		(163)
#define	BR_ROOM_KEKKA02_DOKU_NCLR	(164)
#define	BR_ROOM_KEKKA03_MAHI_NCLR	(165)
#define	BR_ROOM_KEKKA04_YAKEDOI_NCLR	(166)
#define	BR_ROOM_KEKKA05_NEMURI_NCLR	(167)
#define	BR_ROOM_KEKKA06_KOORI_NCLR	(168)
#define	BR_ROOM_KEKKA07_KINOMI_NCLR	(169)
#define	BR_ROOM_KEKKA08_DOUGU_NCLR	(170)
#define	BR_ROOM_KEKKA09_LEVEL_NCLR	(171)
#define	BR_ROOM_KEKKA10_HARE_NCLR	(172)
#define	BR_ROOM_KEKKA11_AME_NCLR	(173)
#define	BR_ROOM_KEKKA12_SUNA_NCLR	(174)
#define	BR_ROOM_KEKKA13_ARARE_NCLR	(175)
#define	BR_ROOM_KEKKA14_KIRI_NCLR	(176)
#define	BR_ROOM_KEKKA15_TRICK_NCLR	(177)
#define	BR_ROOM_KEKKA16_CHANGE_NCLR	(178)
#define	BR_ROOM_KEKKA17_SPEEDUP_NCLR	(179)
#define	BR_ROOM_KEKKA18_SPEEDDN_NCLR	(180)
#define	BR_ROOM_KEKKA19_RANDOM_NCLR	(181)
#define	BR_ROOM_KEKKA20_THROUGH_NCLR	(182)
#define	BR_ROOM_KEKKA21_BP_NCLR		(183)
#define	BR_ROOM_KEKKA22_SUKA_NCLR	(184)
#define	BR_ROOM_KEKKA23_BP2_NCLR	(185)
#define	BR_PANEL_NCLR				(186)
#define	BR_BUTTON_BG_NCLR			(187)
#define	BR_ROOM_KEKKA_NCLR			(188)
#define	SEISEKI_NCLR				(189)
#define	BATT_FRONTIER_NCLR			(190)
#define	BF_CONNECT_NCLR				(191)
#define	BS_SELECT_MSGWINDOW_NCLR	(192)
#define	BF_BG_SUB_NCLR				(193)
#define	BF_BUTTON_NCLR				(194)
#define	BF_SEISEKI_NCLR				(195)
#define	BF_U_NCLR					(196)

#endif